Game Development II COMP 9659 Blended Email to a Friend Through our Game Development II course, build on the concepts learned in our COMP 9658 (Game Development I)/COMP 9645 (Game Development I) course by studying such advanced topics as networking, scripting using C#, materials, effects, advanced collisions and triggers. Learn about artificial intelligence (AI) and how to incorporate it into games. Also check out our online Game Development II course. Note(s) This course uses a blended learning approach that incorporates both in-class and online instruction. Approximately half of the course (24 hours) is held in class with a teacher; the remaining hours involve self-directed work. You will be required to have regular access to the Internet and email for the self-directed work. Prerequisite(s) You must have completed our COMP 9658 Game Development I/COMP 9645 Game Development I course or an approved equivalent. Contact Information 416-415-5000, ext. 4861 email@example.com Course Section(s) Available CRN: W52423 Date(s) Day(s) Time Building Room 18 Mar 2017 – 06 May 2017 Sa 9 a.m. – 3:30 p.m. CLE TBA Hours: 42 Fee: $421 (includes $100 in [non-refundable] materials) Register Now CRN: S83125 Date(s) Day(s) Time Building Room 26 Jun 2017 – 16 Aug 2017 M & W 6:30 – 9:30 p.m. CLE TBA Hours: 42 Fee: $421 (includes $100 in [non-refundable] materials) Register Now Some courses require you to purchase a textbook. The cost of the textbook is not included in the course fee unless otherwise indicated. If there is a textbook assigned for this course, it will be listed on the bookstore website.